Re: dm_takatak
Posted: Sun Dec 03, 2023 12:38 pm
dm_takatak_xmas_r2
changelist:
the map now has a basic 3d skybox
the small snowman is now unable to move (won't be tipping over at map spawn anymore)
the light above the medium-sized snowman is now emitted by a large snowball
added 4 small snowballs
the lower parts of the ramps are now bright like the upper parts
adjusted the position of a barrel, added 2 new, and adjusted the respawn timers of all the barrels
adjusted the snowfall a little (snowflakes should no longer be going through brushes)
improved the lighting
further optimized (getting 600+ fps everywhere now)
cleaned up some of the geometry
the garlans were half a unit off grid and have been corrected
added playerclip to the gap between the garlan brushes and the sloping wall (not sure if this makes any difference)
moved map away from 0,0,0 to reduce prediction errors
raised the spawn points so that respawning players no longer get stuck on presents and snowballs - also relocated 2 spawns to to address this issue
christmas critter lift has been raised by 1 unit so that the bottom texture can be rendered properly
shooting santa now spreads the christmas joy to everyone on the map
rudolph the red-nosed reindeer has appeared - shoot his nose to greet him
mickey mouse can now also be found, wishing you a merry christmas
other new decals include: gingerbread man, mulled wine, snow globe, christmas ornaments... and many more!

changelist:
the map now has a basic 3d skybox
the small snowman is now unable to move (won't be tipping over at map spawn anymore)
the light above the medium-sized snowman is now emitted by a large snowball
added 4 small snowballs
the lower parts of the ramps are now bright like the upper parts
adjusted the position of a barrel, added 2 new, and adjusted the respawn timers of all the barrels
adjusted the snowfall a little (snowflakes should no longer be going through brushes)
improved the lighting
further optimized (getting 600+ fps everywhere now)
cleaned up some of the geometry
the garlans were half a unit off grid and have been corrected
added playerclip to the gap between the garlan brushes and the sloping wall (not sure if this makes any difference)
moved map away from 0,0,0 to reduce prediction errors
raised the spawn points so that respawning players no longer get stuck on presents and snowballs - also relocated 2 spawns to to address this issue
christmas critter lift has been raised by 1 unit so that the bottom texture can be rendered properly
shooting santa now spreads the christmas joy to everyone on the map
rudolph the red-nosed reindeer has appeared - shoot his nose to greet him
mickey mouse can now also be found, wishing you a merry christmas
other new decals include: gingerbread man, mulled wine, snow globe, christmas ornaments... and many more!