Modified variant without real-time reflection, works much faster
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dm_kingofheaven
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dm_kingofheaven
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Boria Blyat
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Re: dm_kingofheaven
ty, that fucking tiny map causes a lot of lag at the middle. I hope you did a good optimization
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Re: dm_kingofheaven
Because on floor realtime reflections was there. Its mean that render is 2x. i replaced this reflection surface as simple mid-gloss textureBoria Blyat wrote:ty, that fucking tiny map causes a lot of lag at the middle. I hope you did a good optimization
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