Occasionally some players enter postal during the last minute of gameplay of a map. In my opinion its a shame to end a postal with a map change. This has happened several time, and this situation also occurred today. Luckily a few players managed to extend the map so that we could play out the postal.
My suggestion is that we have an auto extend in case a player is in postal at the map change.
Alternatively that the postal is carried over to the next map.
Postal during end of map
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Satan Claus
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Boria Blyat
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Re: Postal during end of map
I already thought about it but never posted bc it could make multiples extends, I think we should extend and something more, when a postal exist, we cant votekick him and rtv
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Boria Blyat
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Re: Postal during end of map
Plus to avoid postal in noobs, postal only avaiable when have more than 3 people playingBoria Blyat wrote:I already thought about it but never posted bc it could make multiples extends, I think we should extend and something more, when a postal exist, we cant votekick him and rtv
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Satan Claus
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Re: Postal during end of map
Well, you`re right about multiple extends. In theory i guess the player could stay in postal forever. But thats not very likely. and i guess one extend would be more than enough to let it play out. I guess you are also right about rtv and votekick, even though im thinking most players should have the decency not to do that.
as you, I was also thinking about making a post about this before. This has happened several times before.
as you, I was also thinking about making a post about this before. This has happened several times before.
- [ZG] BubblesDevere
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Re: Postal during end of map
OH that is a lot to modify in code but the ideas sound nice
Wikipedia: A great source of disinformation
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Satan Claus
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Re: Postal during end of map
Well, I guess it means a lot of work for you in code. But with this changes it would make the gameplay better, and with the suggestions of Boria made, maybe we could avoid trouble and extra work in the future.
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