dm_rustey

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[ZG] BubblesDevere
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dm_rustey

Post by [ZG] BubblesDevere »

https://crash.limetech.org/p5qhoa7lo3jh

Map crashed server once at load :shock:

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SΛLO POWEЯ
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Re: dm_rustey

Post by SΛLO POWEЯ »

Shit happens 💩
But, if no jokes. To debug need a memory dump, last server console entries before crash.
tbh I have no idea where and how to find server’s crushdumps. I didn't study this question properly
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[ZG] BubblesDevere
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Re: dm_rustey

Post by [ZG] BubblesDevere »

They are collected by limetech as well. But I go by logic because no time to study a new degree to analyze why a map crashed :Upside

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Re: dm_rustey

Post by SΛLO POWEЯ »

if the server crashes on one of map often, then the problem probably with the map, if the map has been played several times daily for a long time, and server has been crashed once on this map, I see no reason to believe that the crash is caused by the map
sourcemod.2.hl2dm.so!__SourceHook_FHCls_IServerGameDLLGameFramefalse::Func [sourcemod.cpp:54 + 0xc]
try to update sourcemod
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