dm_postoffice_2024
changelog (relative to dm_postoffice_abracadabra):
adjusted some of the spawn points (total is still 15)
changed explosive barrel model and added 4 new (total is now 6)
added a button that teleports the player when pressed
adjusted playerclip slightly
removed func_clip_vphysics so that the wood crate no longer gets stuck in midair when pulled
made the wood crate respawn
changed water material
prevented respawning xbow ammo from rolling away
added x2 grenade, x1 smg grenade, x1 health kit
added HDR lighting
removed cubemaps (i neglected building them on postoffice_abracadabra so reflections stay the same but map size is reduced)
dm_postoffice_2024
- [ZG] abracadabra
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