dm_caught_economy_2025

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[ZG] abracadabra
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dm_caught_economy_2025

Post by [ZG] abracadabra »

dm_caught_economy_2025

changelog:
moved map away from 0,0,0
optimized
improved lighting
made the substation shock players
added playerclip next to protruding doorframes
removed blockbullet brushes
removed HUD text messages
removed env_cubemap (x243)
removed light_environment (x17) :/!
removed megacharger (x1)
removed suitcharger (x4)
removed healthcharger (x3)
removed battery (x12)
removed supply crate (x8)
removed pistol (x3)
removed stunstick (x4)
removed ar2 (x1)
removed 357 (x1)
removed 357 ammo (x1)
removed xbow ammo (x4)
added rpg (x1)
added rpg ammo (x1)
added grenade (x5)
added shotgun (x1)
removed all spawn points and added 22 new
[ZG] 999
Posts: 21
Joined: Sun Sep 30, 2018 7:56 pm
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Re: dm_caught_economy_2025

Post by [ZG] 999 »

ty3
:rpg only
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